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Topic: Skinning contest topic |
Herr_Alien Administrator 
Posts: 836
Registered: 2008-03-18
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Alien Grand Master Regular Client 
Posts: 481
Registered: 2008-11-28
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Herr_Alien Administrator 
Posts: 836
Registered: 2008-03-18
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Posted: Aug 03, 2009 3:49:15 am |
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Well, AvP2 doesn't have the community HL2 does, but I do hope for some submissions. |
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Windebieste Moderator 
Posts: 190
Registered: 2008-04-16
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Posted: Aug 03, 2009 8:13:50 am |
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It would be sweet to have a Skinner AND a Modeller, true.
(...and a Texture Artist. ...and another Programmer. ...a few more Mappers wouldn't hurt either. Oh, and someone who can administer and update the site so you don't have to do EVERYTHING around here...)
-Windebieste. |
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Alien Grand Master Regular Client 
Posts: 481
Registered: 2008-11-28
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Posted: Aug 03, 2009 11:34:29 am |
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when hes got a point we need new programers and someone to ru nthe site other than herr.
im on the learning cruve of being a mapper.  |
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too many numbers.! |
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Windebieste Moderator 
Posts: 190
Registered: 2008-04-16
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Posted: Aug 04, 2009 10:45:42 am |
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There always seems to be someone who's prepared to pick up the tools and learn to make mods for 'AvP2' - and that's a good thing for us all.
If you have any questions about mapping for this game, I can certainly help out - and if I can't - then the Herr will be happy to do so. ...and if he can't, well, then there is always someone at the lithfaq.com forums who can.
We aint done yet by a long shot, li'l Buddy.
-Windebieste. |
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Alien Grand Master Regular Client 
Posts: 481
Registered: 2008-11-28
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Posted: Aug 05, 2009 3:05:48 am |
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this seems like a stupit question but how do you delete props? |
3284264264224742724
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4254254254252454252
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too many numbers.! |
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Moose_Head! Moderator 
Posts: 235
Registered: 2008-04-15
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Posted: Aug 05, 2009 1:00:34 pm |
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If you mean props that are objects, go into Object Editing Mode (Ctrl+h), then click on the object and hit delete.
If it's a prop made up of geometry, you'll need to be in Brush Editing Mode (Ctrl+b), if the polies that make up the prop are joined together, click any part (you will see it highlights the whole object) and then hit delete. If it is seperate polies, then you can multi-select by holding down shift or drag select in one of the viewports (which I'm sure you already know) and then hit delete. |
| Sapiens nihil affirmat quod non probat. |
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Alien Grand Master Regular Client 
Posts: 481
Registered: 2008-11-28
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Posted: Aug 05, 2009 8:03:43 pm |
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ah i wasn't in object editing mode. thanks! |
3284264264224742724
6464264264256245242
4544252452445244525
4254254254252454252
45252454252242
too many numbers.! |
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